Frequently Asked Questions
1. What is Sun Haven?
Sun Haven is a cozy pixel art game with elements of Fantasy RPG and Farming/Life-Simulation being developed for PC with intended platforms Switch.
2. What is Sun Haven about?
You’ve just arrived in Sun Haven, a medieval town full of people from all walks of life doing their best to make their beloved town thrive as it once did. As a farmer, miner, fisher, warrior, craftsman, and even a mage, you’ll find that adventure awaits you here. Your hard work will let you upgrade your farm, restore shops in Sun Haven, and even bring in new neighbors! As you bring the hustle and bustle back to town, the EXP you earn from each quest will help you level up to advance through a main questline journey. The main quest itself takes you through two captivating towns outside of Sun Haven. The mythical Elven town of Nel’Vari rests deep in the forest where the Elves live in balance with nature. The rumored monster city of Withergate features a bustling nightlife that never ends - literally - since the city is covered in neverending darkness.
Your experience in these places will grow your skills dramatically, but how you focus that growth is entirely up to you. If you prefer a sword in hand, then slash away by all means. But if a watering can is more your style, then there are nonviolent alternatives to overcome dangerous encounters - even with the final boss! Either way, it’s up to you to wield your abilities and become the hero of your own story.
12. Who is developing Sun Haven?
Sun Haven is being developed by Pixel Sprout Studios, a small indie studio based in Los Angeles, California.
3. When will Sun Haven be released?
Sun Haven was released in Early Access on Steam for Windows/Mac on June 25th, 2021
Our next priority is releasing 1.0 and porting to Nintendo Switch.
13. I have a question, who should I email?
Please email all inquiries to email@example.com.
5. Does the player race affect gameplay at all?
Races are currently cosmetic only.
6. Who can I romance?
There are currently 15 romanceable characters, 8 Humans, 2 Demons, 3 Amari and 2 Elves, that can be romanced no matter your character’s gender or race.
You will also be able to romance other players, coming soon!
7. How does multiplayer work?
Players can play together in Sun Haven, up to 8 players, on Steam. One user can host the world and the others can connect to the world via online multiplayer. You must be Steam Friends with others to see your open world. Users can bring their characters from single player worlds along for the multiplayer ride as well if you don't want to restart!
8. Will there be DLC?
We will release the Sun Haven OST during our 1.0 release on Steam for player's to purchase. There are not other plans for DLC at this time.
10. Will Sun Haven be localized?
There is only be English language availability at this time though the game can be played worldwide. It is a high priority after the full release to begin localizing and translating dialogue into other languages.
11. When will I receive my backer rewards?
Our Nintendo Switch release is delayed due to our release in Early Access. The current timeline is to ship to Nintendo Switch at the same time as Sun Haven's 1.0 release on Steam. At that time, we will be sending out Nintendo Switch keys to the email you filled out on your survery.
The Digital Soundtrack, Digital Novella, Digital Art Collection of all 15 Romance-able Characters, HD Digital Wallpaper, Signed Limited-Edition Prints, Sun Haven Plaque of Founders, and the individual Bronze, Silver, and Gold plaques are still in the works. They will be delivered as soon as they are completed.
9. Will there be mod support?
Players have already developed mods for Sun Haven on 3rd Party platforms but we do not offer Steam Workshop support currently. We are hoping to support mods for endless fan fun in the future.
4. When will Sun Haven release to Nintendo Switch?
To be transparent about why we aren't shipping the port immediately, it's mostly because we want to put our focus on efficiently making the game better before releasing to more platforms. The inefficiencies mostly come from the amount of hours it takes to QA, fix, upload, and re-upload every patch and micropatch to all the platforms. i.e. each time we fix a bug, we have to QA every platform individually to make sure it's actually fixed and then re-upload the build for that platform.
Rest assured Sun Haven is still coming to Nintendo Switch!