Engineering Positions

Lead Software Engineer
Pixel Sprout Studios is looking to add a well-rounded Lead Software Engineer to our team to continue the development of Sun Haven as well as future titles. With a focus on keeping a close-knit family at PSS, we would like to add another member to our team who excels in not only Unity and C# but also in communication and collaboration on a team level. Please provide your resume, a cover letter, your Discord ID, and your time zone when applying.
Responsibilities:
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Work with Producers, Game Designers, and other Engineers to establish hundreds of intertwined software features into finished game titles
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Drive the primary progress on strategy and establishment of feasibility routes for sustainable development for 1 game title at a time
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Deliver or maintain the ability to deliver a functioning build every 3-4 weeks
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Regularly anticipate, forecast, and report to the Production team on roadblocks and implementation inefficiencies
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Teach, support, and assist members of the team to improve their technical skills when needed
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Drive primary progress on the assessment and creation of tools, tech advancements, and management efforts of technical debt
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Manage and drive primary progress on hardware and memory optimizations for an entire game title
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Manage and oversee context and triage efforts on incoming bugs for an entire game title
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Maintain familiarity with Sun Haven's world and design
Required Qualifications:
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2+ years of experience coding in C# and creating working software in Unity
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Experience with delivering fully functioning code to Live players
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An extensive repertoire of video game familiarity
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Excellent spoken and written communications skills
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Excellent analytical and troubleshooting skills
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Experience working with networking and coding for online multiplayer games
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Desired Qualifications:
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Experience in building games in Unity for multiple platforms
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Windows, Mac, and Nintendo Switch development experience
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Ability to work in a fast-paced environment to produce consistent updates
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Experience with Agile development processes
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Experience creating macros
Pluses
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Prior coding experience on other launched game titles
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Extensive knowledge of games in similar genres to those produced at Pixel Sprout Studios
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B.S. (or higher) degree in Computer Science or equivalent