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Engineering Positions

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Lead Software Engineer

Pixel Sprout Studios is looking to add a well-rounded Lead Software Engineer to our team to continue the development of Sun Haven as well as future titles. With a focus on keeping a close-knit family at PSS, we would like to add another member to our team who excels in not only Unity and C# but also in communication and collaboration on a team level. Please provide your resume, a cover letter, your Discord ID, and your time zone when applying.

Responsibilities:

  • Work with Producers, Game Designers, and other Engineers to establish hundreds of intertwined software features into finished game titles

  • Drive the primary progress on strategy and establishment of feasibility routes for sustainable development for 1 game title at a time

  • Deliver or maintain the ability to deliver a functioning build every 3-4 weeks 

  • Regularly anticipate, forecast, and report to the Production team on roadblocks and implementation inefficiencies

  • Teach, support, and assist members of the team to improve their technical skills when needed

  • Drive primary progress on the assessment and creation of tools, tech advancements, and management efforts of technical debt

  • Manage and drive primary progress on hardware and memory optimizations for an entire game title

  • Manage and oversee context and triage efforts on incoming bugs for an entire game title

  • Maintain familiarity with Sun Haven's world and design


Required Qualifications:

  • 2+ years of experience coding in C# and creating working software in Unity

  • Experience with delivering fully functioning code to Live players

  • An extensive repertoire of video game familiarity

  • Excellent spoken and written communications skills

  • Excellent analytical and troubleshooting skills

  • Experience working with networking and coding for online multiplayer games

Desired Qualifications: 

  • Experience in building games in Unity for multiple platforms

  • Windows, Mac, and Nintendo Switch development experience

  • Ability to work in a fast-paced environment to produce consistent updates

  • Experience with Agile development processes

  • Experience creating macros

 

Pluses

  • Prior coding experience on other launched game titles

  • Extensive knowledge of games in similar genres to those produced at Pixel Sprout Studios

  • B.S. (or higher) degree in Computer Science or equivalent

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